Megan Delianne is a freelance CG Generalist and Designer with a passion for modeling, texturing, and lighting. Proficient in hard surface and organic modeling and sculpting, she’s interested in collaborating with brands and teams to deliver high-quality work on both a technical and visual level.

SKILLS INCLUDE :

3D Modeling & Sculpting

Texturing, Lighting, & Rendering

Compositing

SOFTWARE :

Autodesk Maya

ZBrush

Substance Painter

Unreal Engine

Adobe Suite

Lancôme

3D MODELING

Mattel: American Girl

3D MODELING

3D MODELING

“Emerson Davidson”

3D MODELING

“Sony Walkman”

3D MODELING + ANIMATION

“Tamagotchi Memory”

3D MODELING + ANIMATION

Lucky Saint: Canonize

3D MODELING + ANIMATION

Midnight Art: Ghosts

3D MODELING + ANIMATION